Instead, some parts rise melodiously and some parts make the player feel insecure, creating various expressions within the same field of music. Uematsu intentionally eliminated the uptempo meant to encourage the player to embark on a journey. The field music (titled "Main Theme of Final Fantasy VII") has a unique flavor compared to Square's RPGs of the past. įrom the first Final Fantasy up to Final Fantasy V the music had a European atmosphere, but Final Fantasy VI had started to break away from that, and Final Fantasy VII had a whole new image, one of "a dirty city of the future." Uematsu personally likes many different styles of music, and saw Final Fantasy VII as a chance to show parts of himself he hadn't been able to express before. As Final Fantasy VII is a long game some music is repeated, but the overall goal was to make it as cinematic as possible in that regard. The team wanted to have a soundtrack with no repeated music to mimic movies, although depending on the scene the tempo or the intensity might change. The sound effects were recorded in the studio, but the music is all the console's internal chip putting less demand on the read access time of the CD-ROM faster load times were prioritized over better sound quality. Eight channels would be reserved for sound effects, leaving 16 for the music. ĭespite it being possible to record CD quality music for PlayStation games, Square decided to do the music for Final Fantasy VII with the PlayStation's internal chip because as far as sound quality goes, the developers felt the hardware was more than capable with its higher dynamic range than the Super Famicom, and 24 simultaneous music output channels (the Super Famicom had 8), allowing for more complex compositions. Uematsu has also noted the part of experimenting with new ways to insert and apply music was the best thing to happen with Final Fantasy VII to him personally. One thing that came up in the early stages was that the developers wanted to include a theme song with lyrics, but it never really happened, apart from "The One-Winged Angel", but Uematsu doesn't consider this song as the game's theme song in the sense they had originally envisioned. Uematsu has said that the transition from SNES to PlayStation made him look forward to what he could do with the new hardware, and was happy they were able to experiment with things they hadn't been able to do prior to the development of Final Fantasy VII.
#Final fantasy ost soundtrack series#
The Final Fantasy VII soundtrack was innovative in that it was the first game in the series to include a track with digitized vocals, " One-Winged Angel", which has been described as Uematsu's "most recognizable contribution" to the music of the Final Fantasy series.
#Final fantasy ost soundtrack download#
To download a song from the soundtrack, simply right click on any of the links below, select “Save target as…”, and save the song to the desired location on your computer. The numbers at the side of each track name are the total minutes. FF Mages Final Fantasy XIII Original Soundtrack Downloadsįinal Fantasy XIII Original Soundtrack (OST) – MP3 Downloadsīelow you will the Final Fantasy XIII original soundtrack (OST) downloads in MP3 format, including track names for all four discs.